As Escadin explained quite clearly below, if you have multiple artillery wagons and you manually target then "only one shell" goes to each target. It is about "when you leave your factory" to clear a new area of nests. The scenario I am describing in this thread is neither of the ones I described in the two bullets. so I *think* the most efficient way is to use a couple of 1 locomotive-1 artillery wagon trains running between "ammo load stop until full" and "forward outpost stop until empty" and speed things up with manual targeting so that each hit nails multiple nests.ĮDIT: There seems to be some confusion. To clear a new area after having done a lot of space science research to increase the range and plenty of expansion on your artillery shell production: Build rail and setup a forward artillery position (with the necessary laser and other defenses), add the stop to the artillery patrol train, rinse and repeat.īut in the "earlier" game your range and artillery shell production is still limited. ![]() It is simply not worth it to use static artillery turrets and deliver ammo to them. To defend an already cleared area: Set a train with one or more artillery wagons on a patrol route, to stop at the artillery positions until "x" seconds of inactivity. Due to the artillery shell weird stack sizes there are some clear configurations:
0 Comments
Leave a Reply. |